GPU Compiler Engineerother related Employment listings - Folsom, CA at Geebo

GPU Compiler Engineer

Job Details:
Job Description:
Do Something Wonderful! Intel put the Silicon in Silicon Valley.
No one else is this obsessed with engineering a brighter future.
Every day, we create world changing technology that enriches the lives of every person on earth.
So, if you have a big idea, let's do something wonderful together.
Join us, because at Intel, we are building a better tomorrow.
The Intel Graphics Compiler Performance Team is expanding the performance envelope on the Intel GPUs of today and tomorrow! We are part of a global and tightly knit team ensuring gaming and creative workloads deliver thrilling and satisfying experiences.
We are looking for a GPU Compiler Engineer to join our team who is ready to make significant impact on client graphics via functional features and advanced optimizations.
As a GPU Compiler Engineer, you will be ready to make significant impact on client graphics via functional features and advanced optimizations.
Design and develop state of the art compiler translations and optimizations targeting GPU.
Investigate and prototype new optimizations to improve performance and efficiency for GPU systems.
Collaborate with GPU HW architects to co-design/define new uArch features and ISA for future Intel.
Performance measurement and workload analysis to evaluate and improve the compilation technology on new HW features.
Author technical specification, design documents, and patent disclosures.
Qualifications:
You must possess the below minimum qualifications to be initially considered for this position.
Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Experience would be obtained through a combination of prior research and relevant previous job experience.
Minimum Skill and Experience that we are looking for:
Bachelors Degree in Computer Science or related STEM degree and 6
years' relevant experience, orMasters Degree in Computer Science or related STEM degree and 4
years' relevant experience, orPhD Degree in Computer Science or related STEM degree and 2
years' relevant experience.
Knowledge of LLVM compiler internals and/or GPU compiler technology supported by professional experience in the domain.
C/C+
programming skills supported by work experience on industry projects using these languages.
Preferred Skills and Experience that will make you stand out:
Design and development of a product compiler, e.
g.
in transformations, dataflow/control-flow/dependence analysis, optimizations, and code generation.
Experience with performance analysis and tuning of compiler transformations and optimizations.
Hands-on development of compiler tools, such as assembler, linker, debugger, etc.
Knowledge of 3D rendering pipeline using 3D/Compute APIs e.
g.
DirectX, DirectML, OpenGL, OpenCL, Vulkan, etc.
Thorough understanding of complex interactions between the API, OS, device drivers and vendor-specific hardware in a GPU SW stack on Windows OS.
Experience in using software development infrastructure - GitHub, JIRA, CMake, scripting languages.
Comfortable creating and presenting proposals and reports to technical audience and senior leaders.
Job Type:
Experienced HireShift:
Shift 1 (United States of America)Primary Location:
US, California, Santa ClaraAdditional Locations:
US, California, Folsom, US, Oregon, HillsboroBusiness group:
The Client Engineering group (CEG) is a worldwide organization focused on the development and integration of SOCs, and critical IPs that power Intel's leadership products, driving the Client roadmap for CCG, and invest in future disruptive technologies.
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Position of TrustN/A
Benefits:
We offer a total compensation package that ranks among the best in the industry.
It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation.
Find more information about all of our Amazing Benefits here:
Annual Salary Range for jobs which could be performed in US, California:
$186,552.
00-$279,772.
00Salary range dependent on a number of factors including location and experience.
Work Model for this RoleThis role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site.
In certain circumstances the work model may change to accommodate business needs.
SummaryLocation:
US, California, Santa Clara; US, Oregon, Hillsboro; US, California, FolsomType:
Full time.
Estimated Salary: $20 to $28 per hour based on qualifications.

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